Megascans - Blend Materials & Vertex Painting in Unreal Engine

Опубликовано: 26 Октябрь 2024
на канале: OneUp Game Dev
2,362
102

Hey!! In this video I talk about how to unwrap a model within Unreal Engine with the click of just one button. I also explain how to texture your models without having any knowledge of Unwrapping and Texturing.

Discord:   / discord  
Donate:   / oneupgamedev  

Website: https://www.anujpatwari.com/
Anuj's Instagram:   / anuj_patwari  

Unreal Engine Version: 4.26

Music: https://www.bensound.com - Dreams - Composer: Benjamin Tissot
Font: https://www.fontsquirrel.com/

Laptop Specifications
Manufacturer: Asus ROG
Model: Strix GL703GS SCAR Edition
Processor: Intel i7-8750H
GPU: Nvidia GeForce GTX 1070
RAM: 32 GB

Custom PC Specifications
Motherboard: Asus ROG Maximus VIII Ranger
Processor: Intel i7-6700K
GPU: Nvidia GeForce GTX 1070 Founders Edition
RAM: 16 GB
Monitor: BenQ 24 inch EW2440L
Mouse: Logitech G402 - https://amzn.to/370myd0
Headphones: SteelSeries Arctis 5 - https://amzn.to/3yaDvNB

Audio Equipment
Microphone: Fifine K669B Condenser Microphone - https://amzn.to/3y4weyW
Microphone Boom Arm: Wright WR 35 - https://amzn.to/3i8kjdX
Pop Filter: Maono AU-B00 Pop Filter - https://amzn.to/3i57Ojl

Chapters
00:00 Intro
01:20 Section 7 - Showcase
02:18 Vertex Painting Requirement
02:59 Unwrapping in Unreal Engine
05:43 Creating the Blend Material
10:25 Working with Blend Material Parameters
17:35 Puddles in Blend Material
20:34 Outro