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Mod RadioPhobia is presented as a global project involving a wide range of playing characteristics to the original version of the game Stalker Shadow of Chernobyl with the changed story. Base when creating the storyline was modification RMA 1.1.5, using practices drawn from old stories beldowski assemblies. Many missions have received significant improvements, but the main story line is completely new quests and tasks.
In addition to adjustments to the plot plan, the game got not only a number of graphical and gameplay additions, but received a major upgrade to the Arsenal of all weapons, costumes, new locations and sound effects.
THE PLOT CHANGES:
The storyline RadioPhobia is based on the story presented in early builds of Stalker with the additions implemented in RMA 1.1.5. Along with the emergence of new story missions, much of the original quests have been edited and successfully adapted to the events occurring in the main story thread. All new locations as underground because the levels of the Dead city was completely involved in the story.
GAMEPLAY CHANGES:
New locations.
Damage and combat characteristics of the weapons were realistic.
Resuscitated the old Armory and added more than 40 new types of weapons.
The work done on improving the artificial intelligence, so the stalkers began to search the bodies, know how to provide first aid during combat, actively using grenades and all the benefits of grenade launchers, learned how to use weapons, choosing appropriate depending on range of target, in the melee, expertly butt, clean the body at a safe distance from the fire, etc..
While using items the character removes the weapon.
Came the trucks with the possibility of its use.
The range of VSS added 10 unique models.
The game added a wide selection of food and drinks.
Have the opportunity to perform the repair of weapons and costumes with the help of repair kits.
Implemented a complicated system of economy.
The appearance of ammunition and consumables were restricted to spawn from bodies.
Sleep is possible only in specially marked places, in the manner of Call of Pripyat.
The exoskeletons and suits produced by scientists, there was a system of automatic reception of the anti-radiation drugs.
The game is integrated with some models and sounds of ammunition from the game Metro 2033.
Returned the majority of mutants from a build of the assemblies.
And much more.
GRAPHICS AND WEATHER:
Dynamic effects and the HUD for low health / stamina and a gas mask with breathing (Metro 2033).
The sound and texture mods PRZ 2.1, AA2 and Misery.
Emissions from Atmosfear mod with textures of the sky and sounds.
Absolute Nature (fashion AA2).
Weather from SWTC Gold.
WEAPONS PAK:
9A-91, AK-103, AK-104, AK-105, AK-12, AK-47, AK-74M, AKM, AKMS, BM16 Long, Benelli M3 Super 90, Benelli M4, CZ-75, Colt Anaconda, Colt M16A3, Colt Python FAMAS Prototype 3, FN Five-seven, FN P90, G3, G36C, G3SG1, GSh-18, Glock 17, Glock 19, H&K HK416, H&K HK417, H&K MP5SD, H&K UMP45, IMI Galil ARM, L96A1, M16, M4A1, Magpul Masada Mosin nagant M1891/30, OTs-27, OTs-33 Pernach, PP-19 Bizon, PP-2000, PPSh-41, RPK, RPK-74, RPK-74M, SKS, SR-3 Vikhr, SV-98, Saiga 12C, Saiga-12КЮ, Steyr AUG, Striker, TOZ-194, TT-33, Taurus Raging Bull .44, VSK-94, Vepr-12 + all original weapons with full processing animations/textures.
Download torrent STALKER Radiophobia: - https://yadi.sk/d/SAjo__FN3DpZ32