21 Inventory Menu (Part 2) [UE4 - Survival Game]

Опубликовано: 08 Октябрь 2024
на канале: TwoNeurons
1,079
27

#SurvivalGameTutorial
Welcome to video 21 in this #UE4 #tutorial for developing a survival game. In this video, we will finish setting up our inventory menu and finalize the primary parts of our inventory system.

In the bonus video we will: update our pickup events so that the pickup gets retriggered if we are near two items; so that we have to be facing the item for the event to happen; and other little iterations.

In the next video, we will add in our encumbrance system.

00:00 - Intro
01:12 - Adding Menu to Inventory
02:30 - Adding Sub-Menus to Inventory
05:24 - Update Menus (functionality)
08:28 - Update close Menu
09:07 - Set Inventory Panel Enabled
10:15 - Move Item Menu
15:41 - Call Move Item Menu on Inventory Slot
18:19 - Run Update Slot
19:23 - Display Details
20:20 - Set Display Details
21:00 - Display Details (in Inventory Slot Widget)
23:08 - Update Discard Item Menu (Discard Widget)
24:43 - Update Split Stack (Split Stack Widget)
26:10 - Update Passing References (Inventory Widget)
26:42 - Update Inventory Menu (Inventory Menu Widget)
31:18 - Iterating split stack (split Stack menu)
33:00 - Updating Inventory on Split and Discard
37:04 - Fixing Split event
38:50 - Use Item (On Consumed Event)
42:31 - Outro

Assets used in this project: http://bit.ly/SurivalGame

---------
Support this channel:   / twoneurons  

---------
Follow me at:
Twitter:   / twoneuronstream  
Twitch:   / twoneurons  
Discord:   / discord