This video explains how to create and edit prefab assets in Unity. We cover how to make a prefab, the different ways of editing them, how to apply and revert changes, as well as how to make a prefab variant.
XRTerra Links:
Programs and Courses: http://www.xrterra.com/programs
Newsletter Signup: https://www.xrterra.com/mailing-list-...
00:00 Introducing Prefabs
02:11 XRTerry prefab
03:40 Duplicating XRTerry
04:20 Editing prefab asset
05:57 Prefab Inspector buttons
06:30 Open prefab from scene instance
07:13 Adding GameObjects to scene instance
08:16 Adding components to scene instance
09:09 Revert deleted component
09:29 Overrides tab in Inspector
10:52 Applying overrides to prefab
11:10 Bold unlinked properties
12:41 Revert Inspector changes
13:43 Cannot restructure prefab instance
14:48 Unpacking prefabs
16:30 Making an XRTerry variant
17:27 Creating a Prefab Variant
Instructor: Gregory Osborne