Figma design - Fictional Space Game - sketch

Опубликовано: 01 Август 2026
на канале: Vlady Yakovenko
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Part of a quick design sketch exploring a fictional game console interface inspired by 90s hardware and brutalist aesthetics.

This isn't a polished production-ready system, but a "speedrun" challenge to see how far a concept could be pushed in a single afternoon. The goal was to capture that tactile, industrial feel of old cartridge-based systems using modern Figma workflows.

Tools
Figma (UI/UX Design)

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I'm a UI/UX Designer and Developer based in Bologna,Italy. I specialize in building complex design systems and experimental interfaces.

💼 Portfolio & Work:   / vladyyakovenko  
📷 Instagram:   / polyterative  
#Figma #UIDesign #SpeedDesign #RetroUI #Brutalism #GameUI #UXDesign #Timelapse #DesignProcess