🎯2D Elements for more Realism in VFX: Blender Destruction Ft. KHAOS Add-on

Опубликовано: 13 Октябрь 2024
на канале: LightArchitect
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In this short we share one way you can use 2d stock elements such as atmospheres and fires and add them as cards into your 3d scene with holdouts in order to add more realism and detail to your shot. This specific version is for a destruction simulation but you can apply this technique in tons of other ways. More full Blender tutorials coming soon to our channel!

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Ultimate Blender add-on value pack: https://www.blendermarket.com/product...
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KHAOS Fire Shader: https://blendermarket.com/products/kh...




Notes: 3D CGI and visual effects compositing is about utilizing different visual data effectively to combine elements in the scene to create a seamless composite. This data often includes the live action shot, 2d stock elements such as smoke and fire, and any added or reconstructed 3d elements. When it comes to the 3d elements adding or recreating a scene we often render out multiple passes and layers to have more control in the final compositing process. These include data passes such as diffuse, glossy direct, Emission, mist passes, shadows, Ambient Occlusion, and more! We often render out these passes on a Multilayer OpenEXR file format so that we can access all of them individually without having to use multiple image sequences…streamlining our compositing proces