Simple Physics Based Movement In Unity

Опубликовано: 12 Июнь 2026
на канале: sixbit
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In this tutorial, I'll be showing simple physics based movement using the AddForce() function of rigidbodies to move the character and add some counter movement. This is a building block for you to add on to - If you have a first person controller, you can add a first person camera and make the player move in the direction it is facing. You can also make it into a 2d character controller.

I hope you learn something from this tutorial, and if you have any questions, please ask them in the comment section.

Also this video has the worst thumbnail ever... sorry lol
Ramadan Kareem btw!!!