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In this masterclass, I show you how to build a fully functional, logic-driven puzzle game from scratch using Puzzle Architect Pro.
We cover everything from defining your game objects (ScriptableObjects) to hand-crafting levels, procedurally generating them with the Z3 Solver, and adding complex logic like Keys, Gates, and Teleporters without writing code.
⏱️ TIMESTAMPS: 0:00 - The Power of Possibility (Flow, Pipes, Dungeons) 0:35 - Defining Your Object Palette 1:20 - Manual Design: Being the Architect 2:20 - The Z3 Solver: Mathematical Validation 2:45 - Procedural Generation (Unique Path & Grid Fill) 3:45 - Data-Driven Logic: Keys & Gates 4:45 - Complex Mechanics: Teleporters 5:20 - Production Ready Gameplay
🛠️ Tools Used:
Unity 6 LTS
Puzzle Architect Pro (Asset Store)
Microsoft Z3 Theorem Prover (Integrated)
about the Tool: Puzzle Architect Pro removes the frustration of level design. Whether you need to generate 10,000 unique levels for a hyper-casual game or hand-craft a specific tutorial level, this tool ensures every puzzle is valid, unique, and solvable.
Get it now:
https://assetstore.unity.com/packages...
#UnityTutorial #LevelDesign #Z3Solver #UnityAssets #GameDevTutorial