How to bake animations into the IK Bones using Control Rig in UE5

Опубликовано: 05 Август 2026
на канале: Charles Logan
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00:00 Intro
01:06 The Solution
06:00 The Result



This video talks about how to bake the animations on the hand and foot bones back into the IK bones using FK control rig in Unreal Engine 5. This is the type of issue that developers come across while developing and retargeting animations with no access to the ARTV1/V2 - and it's a free and easy solution.

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