I created this lowpoly terrain environment in blender 3.0 (eevee). I just modelled some low res cylinder into the mountains, then modelled some trees and rocks from cube, then by duplicating the same rocks & trees, I scale them and rotate them to look different for variations.
After that i just scattered them all over the plane and mountains.
#blender
#blender3d
#speedart
#b3d
#lowpoly
#3dmodeling
#blendertutorial
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