Ghostbusters retrospective: A haunt mess | NES Works

Опубликовано: 08 Март 2026
на канале: Jeremy Parish | Video Works
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Continuing the trend of "games converted badly to Famicom in 1986 and published in America two years later," we have Bits Laboratory's disastrous adaptation of Activision's Ghostbusters. A fun, frothy, fast-paced little confection in its original Commodore 64 incarnation, Ghostbusters becomes a miserable and tedious experience on NES, bogged down by monotonous driving sequences and a viciously unfair endgame. You get the impression someone at Bits actually thought they were doing a good deed here and improving the material! And that person should be locked up in a ghost trap, or at least never allowed to touch a computer again.

Production note: NES footage captured from ‪@analogueinc‬ Nt Mini. Video upscaled to 720 with ‪@retrotink339‬ 5X (which accounts for the tearing and distortion in vertically scrolling sequences).

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