Hello everyone in this video I will show you how to make a paraglider inspired by Breath of the Wild in Unreal Engine 4. This 100% blueprint.I always wanted to make a glider in unreal engine.
In this video we first make a paraglider actor.Then attach the actor to a component by using attach to component.Then make it only spawn at a minimum height from the ground using line trace.Then change the default gravity scale and air control in the character movement component for gliding.The we use lauch character node to add a bit of z velocity and the we optimize it with a call timer by function.
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Please watch: "Invisibility Effect - Unreal engine 4"
• How to Turn Your Character Invisible In U...
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