How to use custom Unity assets with Houdini WFC level design

Опубликовано: 21 Октябрь 2024
на канале: SharkJets
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In this video I show how to quickly import custom assets into your 3D levels for you game using Photoshop, Houdini, and Unity.

Would you have done it differently? Let me know in the comments!

Notes:
SharkJets Wang Tile assets: https://skidvis.itch.io/sharkjets-3d-...

Houdini on Steam: https://store.steampowered.com/app/50...

SideFX Labs: https://www.sidefx.com/products/sidef...

Game Creator: https://tinyurl.com/game-creator

SharkJets Discord: http://discord.sharkjets.com

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Music by Flawed Human Being: https://open.spotify.com/artist/0ywnF...