Tiny Combat Arena - Landing in a 10 knot crosswind.

Опубликовано: 19 Июнь 2026
на канале: Why485
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I've been continuing work on the flight model. It's getting very close to "good enough". I'll probably release a mini-demo on the flight model soon to get some feedback. Planes are going to be more nuanced to fly, and the mouse controls are going to get a lot worse before they get better now that you can't just yank the stick around without concern of stalling or loss of speed.

I've noticed that this has made dogfights much more difficult. You have to fight to get into a good guns/missile position. The Jaguar is a good test-case because it's very forgiving on a stall, but kind of underpowered so you need be mindful of your speed and energy so you can keep your turn rates up.