UE4 - Community FREE Ocean Project - Changing wave amplitude in gameplay

Опубликовано: 13 Октябрь 2024
на канале: Nilson Fernandes de Lima (Rigel Studios)
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little help on how to setup ways to drive values from the BP_Ocean blueprint (level blueprint, blueprint actor and extending blueprint actor) in this case the values to drive the ocean state such as global wave amplitude.

The Unreal Engine 4 - Community Free Ocean Project can be found here via GitHub link at the thread:
https://forums.unrealengine.com/commu...

Twitter: @RigelStudios
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