Motion Sickness

Опубликовано: 13 Март 2026
на канале: Silo_Simon
807
3

I have ended this project indefinitely. I am going to have the videos public again, but I just wanted to say that I have changed a lot as a person since I was doing this project. I think I was being incredibly childish and wasting a lot of my time with this whole thing. While I am glad I could entertain people with my gameplay, I regret a lot of the frustration I voiced on stream, and I regret having spent so much time on the project instead of doing more important things with my time. I hope someone is able to get something out of these videos.

Goal for this game is to complete all main missions. (There is an option to skip a quest if you fail a quest 3 times, the goal is to beat the missions as intended, not using the skip. The option to skip does come up pretty quick so I did accidentally click it one or two times, but you can go back and replay missions anyway, so I did that any time I accidentally skipped a mission) Overall this game is actually fairly competent for a movie game. I imagine the 360 and PS3 versions play a lot better in terms of controls and framerate, cause there are many times in this game where there are major frame drops, which is probably the biggest problem with this title. The environment is also a little bland. Otherwise though, this game truly had some ambition put into it, and for wii, I think the graphics are actually pretty decent. I'll probably look into doing some any% runs in the future, and I miiiiight look into All Missions runs, but motion controls on wii for driving are kinda hard to get good at.

But yeah! Pleasantly surprised that this game is a bit more involved than I thought. It's kind of like GTA or Simpson's Hit and Run, although not nearly as charming as either of those games when it comes to the environment. It even has like 30 or 40 vehicles with different stats, as well as some interesting and dynamic gameplay.