A lightweight Unity Dice System made for RPG / tabletop-style games:
✅ 3D World Physics Dice Roller (Rigidbody throw + settle + top-face read)
✅ 3D UI Dice Roller (same 3D prefab, no gravity, clean camera-facing results)
✅ Optional Result UI (floating numbers + row list)
✅ Sum / Highest (Advantage) aggregation + DC Success/Fail
🧩 Asset Store / Download:
➡️ https://assetstore.unity.com/packages...
📚 Documentation:
➡️ https://pixitgames.com/docs/dicesystem/
🎮 What’s inside:
Dice prefab workflow (face markers, reliable results)
Physics roller for real tray rolls
UI roller for UI popups / skill checks / loot rolls
Result UI: floating number pop + fly into rows
Sample scenes + test scripts