This series covers how to build an RPG style menu system in Unity. Learn how to make the weapon buttons communicate with the item details area when clicked. We'll use events, a very flexible and loosely coupled system, for enabling the two areas to communicate and set an active item.
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📓 Resources
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Github: https://github.com/draffauf/unity-tut...
Furthest commit for this video: https://github.com/draffauf/unity-tut....
Skyrim Special Edition: https://store.steampowered.com/app/48...
SkyUI mod: https://www.nexusmods.com/skyrim/mods...