Backface Culling In Blender 3D

Опубликовано: 21 Февраль 2026
на канале: PhoenixStryker
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I have already done a video on how to use backface culling to create an aura around something. Here is another example of how Backface Culling can be used to make something see through. This is done by flipping a mesh's normals to inside, rather than outside.( And yes, I have a new theme set on my Blender 3D. I was not really fond of the Green from before.) My IMVU name is TeraLucianoKnight. My Insta is kitt_f.l.a.g