Welcome to Anno Mods Tutorials. This is the first guide, teaching how to setup the Anno Blender Add-on to allow importing Anno 117 game assets and buildings into Blender. This is useful for inspecting how game assets were creating, modifying them to create new versions or add entirely new buildings to the game. This is the first of a long list of guides I want to make, and I hope this can be beneficial!
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Here are all the links to the files mentioned in the video:
Blender 4.2: https://www.blender.org/download/lts/...
Anno Blender Add-on: https://github.com/anno-mods/Blender-...
FileDBReader: https://github.com/anno-mods/FileDBRe...
RDA Explorer: https://github.com/lysanntranvouez/RD...
AnnoFCConverter: https://github.com/jakobharder/AnnoFC...
rdm4: https://github.com/lukts30/rdm4/relea...
texconverter: https://github.com/microsoft/DirectXT...
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Chapters:
00:00 Intro
00:43 Anno 117 Buildings Renders
01:04 Github Tutorials
02:24 Workflow Overview
02:34 Download Blender 4.2
03:37 Download Anno Blender Add-on
04:35 Download FileDBReader
05:04 Download AnnoFCConverter
05:17 Download Texconv.exe
05:34 Download RDM4
06:11 Download RDA Explorer
06:41 Extract the archives
07:13 Extract the game assets
09:21 Blender Disclaimer
10:17 Blender Addon Setup
13:33 Import Anno Building
17:41 Prepare the building for Render
19:18 Render in Nano Banana
20:17 Why I'm using this method
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Github Modding Guide: https://github.com/anno-mods/modding-...
Github Blender Addon Guide: https://github.com/anno-mods/Blender-...
Join the Anno Mod-Corner on Discord: / discord
Thanks to taubenangriff, Endellur, HierOnimus and Taludas for your help on how to achieve this!
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