First gameplay video of stage 1-2. It was difficult to make everything work, especially the player and enemies, because they weren’t following the command to move where I wanted after being defeated:
myBody.velocity = new UnityEngine.Vector3(xspeed, myBody.velocity.y, zspeed) * 1;
Don’t ask me why, but it only worked when I added a zero before xspeed:
myBody.velocity = new UnityEngine.Vector3(0 + xspeed, myBody.velocity.y, zspeed) * 1;
The next step is to implement the ground explosion and the gameplay sequence of Garra falling.
Zero Medal - The Galaxy Champions is an action game featuring comic book characters created by Roger Ferraz in the classic beat 'em up style that made great titles known in the 80s and 90. The release date is currently not yet determined.
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