hi, this is the full process to make a scene with a Cave, Fire, Rain and other things.
On this video i show you how to apply displacement on materials, using quixel megascan 3d assets, making a Cave the easy way, apply weather effects from Dynamic sky plugin, using Camera, and render a video using movie render queue or sequencer.
CHAPTERS:
00:00 - Add Sky
2:00 - Making the Cave
7:31 - Using Displacement
10:49 - Placing the Landscape
13:48 - Add the Trees
14:52 - Let the Fire be
17:25 - Add Rain
19:07 - Add Landscape weather effect
20:14 - Add wet weather effect
25:38 - Add level sequence
27:36 - Render Video using movie scene capture
29:47 - Render Video using Movie Render Queue
thanks for your Support.
#ue5 #unrealengine #quixel