Welcome to my 10th Baldur's Gate 3 5th Edition Edition play through. In this campaign our star is the Tiefling Paladin Leo, who shall protect the good and smite evil. I use extra rules and limitations to get as close to that table top feel as I can, they're listed below.
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My extra 5th Edition Rules (subject to change is we learn how the new patch works):
Ironman rules; No reloading, no rerolling, permadeath. (Inspiration is allowed)
No fast travel. A rune circle is required to teleport to camp.
Shove is an attack action.
Classes can cast class spells only.
Arcana check to cast the 3rd level spell Revivify.
Initiative for all during combat.
No ‘send to camp’. No ‘magic pockets’.
No weighted dice rolls.
No casting two levelled spells in one turn, e.g. bonus action healing word, main action Bless.
No fleeing to camp.
Check out my other DnD 5e video game campaign here: • Solasta Campaign 1
For the full playlist of this campaign click here: • New Patch, New Campaign: The Bard and The ...
Baldur's Gate 3 is available in Early Access on Steam: https://store.steampowered.com/ageche...
Dungeons and Dragons 5e | Dungeons and Dragons 5th Edition | DnD5e | Baldur’s Gate 3 | RPG
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