Lux Wetness Shader for Unity 5 [part 2]

Опубликовано: 12 Март 2026
на канале: Lars Bertram
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Lux wetness shaders are built on top of unity’s new lighting features (physically based shading, global illumination, reflection probes, sh ambient diffuse lighting) and give you fully dynamic wetness and rain effects like rain ripples, water running down walls or the dynamic accumulation in puddles.
Currently running in unity 5 beta 21.
Find out more here:
http://forum.unity3d.com/threads/lux-...