Create a custom MetaHuman from a single image using Unreal Engine 5.7+.
In this quick tutorial, I'll show you the complete workflow — from converting a single reference image into a 3D face model, importing it into Unreal Engine, creating a MetaHuman Identity, solving the face, and finally applying it to a customizable MetaHuman.
The entire workflow takes less than 90 seconds once you know the process.
What you'll learn:
Generate a 3D face model from a single image
Prepare the model in Blender
Export the model as FBX
Create a MetaHuman Identity
Generate MetaHuman components from a mesh
Track facial markers
Solve the MetaHuman Identity
Create a MetaHuman Character
Conform a MetaHuman head to your custom face
Customize and rig the final MetaHuman
Software used:
Unreal Engine 5.7+
Blender
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Keywords / Tags
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