Learn how to create a stylized 3D dice in Blender using simple techniques! 🎲✨
Key Steps in this Tutorial:
Start with a basic Cube mesh.
Use Ctrl + R to create a 5x5 grid on each face (4 loop cuts per side).
Select the grids for numbers 1 to 6 and press I to Inset.
Use the 'Poke Faces' feature with a -0.32 offset for the pips.
Apply a Subdivision Surface (Level 4) for a super smooth, rounded look.
Final touches with material coloring and lighting.
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