In this video you will learn How to create colored lights in Unreal Engine 5
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How to increase volumetric fog quality:
r.VolumetricFog.GridPixelSize 8 (default). Smaller values result in higher light fog quality.
r.VolumetricFog.GridSizeZ 128 (default). Larger values result in higher light fog quality.
r.VolumetricFog.HistoryWeight 0.9 (default). Larger values result in less flickering volumetric fog tips but longer trails. Smaller values result in more flickering volumetric fog but shorter trails. Adjust the value between 0.85 and 0.95.
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