I have received many questions and requests around my previous Google Play Services and Android Exports lessons. Specifically in implementing them in Godot 3.3.
Due to the volume of requests, I thought it was time to put out an updated guide for the newer version.
In this lesson, we create a new Godot 3.3 project, configure Android Exports and follup by enabling and configuring the Google Play Services plugin.
Godot: https://godotengine.org
OpenJDK: https://adoptopenjdk.net
Plugin: https://github.com/mauville-technolog...
Chapters:
00:00 Intro
01:30 Acquiring the Engine and export templates
02:30 Creating the Project
04:12 Creating debug keystore
08:00 Configuring Android Exports
11:38 Adding basic project files
13:45 Installing Google Play Service Plugin
20:30 Configuring App on Google Play Console
33:00 Writing Scripts for Signing into Google Play
43:30 TIPS FOR ERROR 4
44:45 Creating builds for Google Play Store