Avoiding Stalls and Hitches in DirectX 12

Опубликовано: 19 Октябрь 2024
на канале: NVIDIA Game Developer
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How to identify, fix, and prevent hitches in DirectX 12 by understanding how the “critical path” affects frame time. Managing a frame’s critical path so that only reliably fast methods are on it is the key to a fluid feeling game. Learn how Nsight Systems can help you hunt down and resolve those hard-to-find hitches.

See more resources on DirectX 12 programming:
• Direct3D 12 Programming Guide: https://learn.microsoft.com/en-us/win...
• DX12 Do’s and Don’ts: https://developer.nvidia.com/dx12-dos...
• DX12 Raytracing Tutorial: https://developer.nvidia.com/rtx/rayt...
• Using Nsight Systems for Fixing Stutters in Games: https://developer.nvidia.com/blog/usi...
• Optimizing DX12 Workloads using Nsight Systems GPU Trace:    • Optimizing DX12/DXR GPU Workloads usi...  

Watch more from this series: Building Acceleration Structures Using Async Compute:    • Building Acceleration Structures Usin...  

Learn more about DirectX 12 on NVIDIA platforms: https://nvda.ws/3ZSkP3t
Further resources on NVIDIA Nsight Tools: https://nvda.ws/3GVd8kl