Welcome back to the 5.episode of my a Hyper Casual Game devlog series! 🚀
In this quick video, we are building the obstacle system to add some real challenge to our game. I'll show you how I coded the RemoveStickman method inside the Crowd Manager and linked it to the Stickman script for character destruction. Then, we move into the Unity Editor to set up our Obstacle tag and create our first 'Barrier Obstacle' object to see the crowd shrink in real-time!
In the next episode, we will finally finish the complete game loop by coding the Game Over and Victory screens.
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