Qingque is an insanely powerful character, given for free at E0 and has access to IMO the most fun playstyle in Star Rail so far. This detailed guide covers my analysis of her!
TIMESTAMPS:
0:00 intro
0:35 my build and my initial thoughts on qingque
2:13 misconceptions
3:08 what is unlucky?
5:06 conclusion, "needing" luck is overexaggerated
5:47 how to play qingque
6:44 ways to draw tiles
7:24 combo variations overview (important!)
8:00 maximum damage combo (buffed ultimate)
9:20 making buffs last 1 turn longer
10:36 sp saving combo (ultimate after)
12:05 ultimate rescue combo
12:40 early hand combo (low dmg but sp friendly)
12:05 bronya fast turnaround combo
13:38 using tingyun ultimate variations
14:21 saving enhanced basic atks for next wave
14:48 calculations intro (warning! lots of maths)
16:30 planar ornament comparisons (space vs rutilant vs salsotto)
19:02 why rutilant arena isn't always best
20:56 planar ornament conclusions
22:50 use relics which have the best substats
23:23 light cone calculations
24:00 the seriousness of breakfast
24:30 today is another peaceful day
25:43 geniuses repose
26:10 before dawn
26:57 light cone rankings and my thoughts
27:49 main relics (genius of brilliant stars quantum set is best)
28:39 atk boots vs speed boots
30:27 technique isn't great
30:48 traces level up priority
32:32 eidolons (is e4 needed?)
34:28 why I think qingque is futureproof or hard to counter
36:00 future potential
38:08 team building
38:47 bronya
41:08 tingyun
43:36 pela
44:35 silver wolf
45:43 yukong
46:40 teammate conclusion and healer/shielder
47:34 outro
my qingque relic and light cone calcs: https://docs.google.com/spreadsheets/...
bgm: lukrembo - night
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