This scene was assembled in Unreal Engine 5 using the Lumen lighting process and the Nanite system.
I focussed on wood assets to learn how to make textures flow like real wood on both simple and complex shapes. I also learned the different ways that ropes and cloth making can be approached in an environment using modelling tools like sweep mesh in maya, micromesh and cloth tools in zbrush. I personally modelled and textured all the assets present in the scene.
song from Black Sails - The Parson's Farewell