In this Unreal Engine 5 blueprints tutorial for beginners, MizzoFrizzo will show you how to create an aim offset from GASP animation assets and use it to make your character look around wherever you're looking with your mouse or camera, as well as how to make this work in a replicated multiplayer game.
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Timestamps:
0:00 - Intro
1:15 - Migrate animation assets from Project Mega Sample
4:34 - Create and set up Aim Offset Blendspace
8:15 - Calculate pitch and yaw for aim offset
13:40 - Blend upper body and lower body animations
16:04 - Add aim offset player and smoothing time
18:44 - Replicated aim offset for muliplayer
25:45 - Demo and outro