Another tools for my fellow Unity developers out there. A procedural hang bridge builder for 2.5D games.
Asset Store Link: https://assetstore.unity.com/packages...
How does it work?
Easy: You give it a prefab and the tool then chains multiple instances of it together to make a 2D physics enabled bridge.
F E A T U R E S:
● 2D physcis
Generates bodies and joints for your and links them up.
● Spline based
Easy and fast iteration.
● Full source code included
Documented c# source using assembly definitions.
● Examples included:
Get a whole low-poly terrain set with textures for free!
● Supports Unity 2019, 2020, 2021, 2022+ LTS