Update to my original MOBA Zombies v. Skeletons game demo - reimplemented using the new Unity networking MLAPI and a whole new gameplay design!
The initial rough demo was created following the Devslopes Unity Academy module in Game Institute - but this version expands significantly on that.
Besides the use of Unity MLAPI, this updated version has several new features:
Structured gameplay where up to six human-controlled skeleton mages battle AI-controlled zombies
New intuitive player "halo" and health disc
Game difficulty setting
Updated UI with scores and countdown timer
Background music and audio effects
Press "F" to focus camera towards your player character
Expanded use of character animations: spawning, hurt, and death
Improved fireball casting and launching