[Eng] Complex Quest System: Adding Quest Cancelling #24

Опубликовано: 29 Апрель 2026
на канале: UnrealGaimeDev
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Unreal Engine Version: 4.14.3
Template: Third-Person Template

After we added the script to fail and complete our quests in the last video, there is only one bit of functionality missing which is a way of cancelling current quests. Because of that we add this feature in this episode and find a way to inform the client (which is the npc that gave us the quest) that his quest was cancelled so that he is prepared to add it to the player once again.

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