OVERRIDE MATERIAL VRAY 3DS MAX

Опубликовано: 20 Февраль 2026
на канале: Learn 3d Tutorials
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Override Material Vray 3ds Max. https://www.learn3dtutorials.com/blog...

The Override Material feature in V-Ray for 3ds Max allows you to control how objects appear in reflections, refractions, and shadows. Here's a brief overview of how to use it:

Open the Material Editor: Go to Material/Map Browser - Materials - V-Ray - VRayOverrideMtl.

Set Base Material: This is the material V-Ray uses while rendering the object.

Set GI Material: This material is used while calculating the Global Illumination (GI) solution.

Set Reflect Material: This material is used when the object is seen in reflections.

Set Refract Material: This material is used when the object is seen in refractions.

Set Shadow Material: This material is used to render shadows cast from the objectThe Override Material feature in V-Ray for 3ds Max allows you to control how objects appear in reflections, refractions, and shadows. Here's a brief overview of how to use it:

Open the Material Editor: Go to Material/Map Browser - Materials - V-Ray - VRayOverrideMtl.

Set Base Material: This is the material V-Ray uses while rendering the object.

Set GI Material: This material is used while calculating the Global Illumination (GI) solution.

Set Reflect Material: This material is used when the object is seen in reflections.

Set Refract Material: This material is used when the object is seen in refractions.

Set Shadow Material: This material is used to render shadows cast from the object

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