Tired of rebuilding materials after switching to Redshift in Maya?
Available on ArtStation:
IntoArch:
https://www.artstation.com/marketplac...
Pholam:
https://www.artstation.com/marketplac...
Texture Re-linker: https://www.artstation.com/marketplac...
Available on Gumroad:
IntoArch:
https://prodat.gumroad.com/l/IntoArch
Pholam:
https://prodat.gumroad.com/l/Pholam
Texture Re-linker:
https://prodat.gumroad.com/l/TextureR...
IntoArch is a one-click conversion script that automatically converts
Lambert, Phong, and Blinn materials into Redshift Architectural Materials
while preserving all connected texture paths.
No manual reconnecting.
No broken textures.
No shader rebuilding.
⚙️ WHAT INTOARCH DOES
✔ Converts Lambert → Redshift Architectural
✔ Converts Phong → Redshift Architectural
✔ Converts Blinn → Redshift Architectural
✔ Keeps all texture file paths intact
✔ Works instantly with one click
✔ Perfect for legacy scenes and asset cleanup
🎯 WHO IT’S FOR
• Maya artists moving old scenes to Redshift
• Archviz artists using Redshift Architectural materials
• Studios cleaning legacy assets
• Anyone tired of rebuilding shaders manually
💡 WHY USE INTOARCH
Manually converting materials can take hours — IntoArch does it in seconds.
📦 AVAILABLE NOW
Get IntoArch on ArtStation Marketplace and Gumroad.
(Existing buyers receive updates automatically)
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#Maya #Redshift #MayaScript #Archviz #RedshiftRenderer #3DTools #IntoArch