#houdini #simulation #arnoldrenderer #flipfluids #houdinifx #tabletop #chocolate
In this project to generate a viscous chocolate flow, I used Houdini's sophisticated FLIP solver. While there is room for improvement, the results are adequate for research and development purposes.
This approach included running a FLIP simulation with precise collision handling for the static object, followed by particle meshing. Customised parameters were used both the FLIP solver for simulation and during the meshing process.
Note: This is just a test process for the demonstration/Upcoming Tutorial.
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/ cgartistacademy_vfxbharat
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Arnold
https://www.autodesk.com/in/products/...