In this episode of the Polygon Pilgrimage : Season 5 we take a look at creating a custom subgraph in Substance Designer to take any lines we hand draw and turn them into deep cracks in a rocky surface! Check it out!
I hope you enjoyed Episode 2 of the Polygon Pilgrimage - Season 5. If you like the series please be sure to subscribe and follow the series on twitter (@PolygonPilgrim), and YouTube.
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