2D Artists Are Dead: How to Survive in the Age of 3D, Neural Networks, and Video Content | Sasha ...

Опубликовано: 20 Июнь 2026
на канале: SANDBOX ©
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🔥Today on the SANDBOX PODCAST - Sasha Vladyko, art lead at Malpa Games, a master of 3D Blender and tone shading, with 10+ years in game development. We'll discuss why 2D is no longer sufficient to remain relevant and how artists can survive in the era of 3D, neural networks, and video content. We'll discuss the importance of learning and what 3D programs an artist should know to get into game development in 2026.

• Career path from programmer to art lead
• The role of an art lead, challenges, and approaches to managing a creative team
• The importance of mastering a new pipeline: 3D, Blender, neural networks, video content
• The advantages of 3D Blender, using the popular tone shading
• Tips for beginners: how to get into game development
• The importance of self-realization and enjoying your work

🔥The podcast includes a giveaway for a spot in the workshop "3D Scene in Blender with a Character from Scratch! Tone Shading & Animation." Watch until the end and enter the giveaway!

💜 Sasha:
☆ Instagram:   / sashavlady.art  
☆ Artstation: https://sashavladyka.artstation.com

💜Anzhelika:
☆ Telegram: https://t.me/angelikawinter_art
☆ Instagram:   / angelikawinter_art  

💜Timecodes:
00:00 Getting to Know Sasha
02:06 From Programmer to Artist: How She Accidentally Got into Game Development
05:18 Is It Difficult to Be an Art Lead in a Gaming Company?
08:10 About the Peculiarities of Managing a Creative Team
11:15 Why Master New Tools – 3D, Video, Neural Networks?
14:48 On the important component of learning
16:04 On the future of 2D art, its combination with 3D and neural networks
18:01 How has the workflow changed with the advent of 3D and neural networks
20:12 What 3D programs should an artist know?
23:08 On the possibilities and experiments in Blender
24:50 Video content and animation are now more important than static images
26:48 Workshop: "3D Scene in Blender with a Character from Scratch!" Toon Shading and Animation
29:03 How to Edit Blender Video in Capcut
32:13 About Blender Tools: Toon Shading and Grease Pencil
34:37 ​​Genshin and Zelda Games as Examples of Toon Shading
37:31 About Nude Parties in Dubai
40:20 An Artist's Life in Dubai: Dispelling Stereotypes
42:31 About Sasha's Daily Routine
45:33 Why Is Video Content Trending Now?
46:38 How Can a Newbie Get into Game Development in 2026? Advice from Sasha
49:14 About an Artist's Ability to Present Themselves in the Media
50:44 What Does Happiness Mean to Sasha?

💛Listen to this podcast on Yandex.Music:
https://clck.ru/3CvsNK

💛Listen to this podcast on Spotify:
https://clck.ru/3CvsJS

#gamedev #artist #3D #2D #blender #neuralnetworks

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