Now you have a 3D character, here's how you can get them into Godot for your potential game projects!
This blender tutorial focuses on how to export your character to Godot, ensuring a seamless transition for your gamedev projects. We go over the optimal settings for 3d model export using the GLTF format, which the godot engine processes best. This guide covers everything from visible objects to export animation settings, making your character ready for Godot.
The shader nodes I'm using can be found here: https://codernunk.com/tutorials/compl...
COMPLETE 3D Character Guide: • COMPLETE 3D Character Creation Guide - fro...
COMPLETE 3D Character Guide (written): https://codernunk.com/tutorials/compl...
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🌐Written tutorials, news and more: https://codernunk.com
🎮Discord: / discord
🦋Bluesky: https://bsky.app/profile/codernunk.bs...
🫘Flick!, my platformer is open source: https://github.com/codernunk/flick
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Software and Tools I Use:
Blender 4.x
Godot 4.2
Krita 5.2.0
Video was edited using Davinci Resolve Studio 18.6
Many animations were made easier using this tool by MrAlexTech: https://www.mralextech.com/magicanima...
Animated captions were made with the help of the Snap Captions plugin - Thanks to Orson Lord: • Actual Automatic Animated Subtitles In Dav...
The character animation comes from Mixamo: https://www.mixamo.com/
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#blender #gamedev #characterdesign #3dmodeling #3dart