A compilation of all Avatars variations in Tiberium Wars, Kane's Wrath and all functional MODs of both games.
Other great videos:
Testing Nod Attack Bike (Chemical Warfare Mod)
• Testing Nod Attack Bike (Chemical Warfare ...
GDI Rifle Squad vs Nod Militant squad
• GDI Rifle Squad vs Nod Militant squad
Nod Avatar vs GDI Mammoth vs Scrin Tripod
• Nod Avatar vs GDI Mammoth vs Scrin Tripod
ZOCOM Zone Raider vs GDI Mammoth Tank
• ZOCOM Zone Raider vs GDI Mammoth Tank
Testing GDI HEAVY COMMANDO (Chemical Warfare Mod)
• Testing GDI HEAVY COMMANDO (Chemical Warfa...
Nod Avatar Technical Guide : DEFENSE vs GDI, Steel Talons and ZOCOM
• Nod Avatar Technical Guide : DEFENSE vs GD...
2 GDI Mammoth Tanks vs Epic Units
• 2 GDI Mammoth Tanks vs Epic Units
Chun Li Graphic Evolution - From GB to PC
• Chun Li Graphic Evolution - From GB to PC
GDI Commando vs All Infantry
• GDI Commando vs All Infantry
Los 10 mejores juegos de Estrategia en Tiempo Real
• Los 10 mejores juegos de Estrategia en Tie...
THE AVATAR:
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The Avatar Mk. I is the Brotherhood of Nod's heaviest vehicle that appears in Command & Conquer 3: Tiberium Wars and its expansion pack.
It is the second mechanized walker the Brotherhood has ever utilized during the course of the Tiberium Wars, with the Purifier Warmech being its first variation.
Unlike the Purifier, the Avatar is more versatile and capable of upgrading itself to use different types of weapons or abilities such as stealth systems or sensors but must require a donor vehicle to do so.
In the wake of the destruction caused by GDI walkers to Nod armed forces during the Second Tiberium War, the Brotherhood became interested in making use of the technology - perceiving it as an innovative way to expand their forces.
Whilst GDI abandoned the widespread deployment of walkers due to reliability issues, the Brotherhood Black Hand began its own research. Basing it in part on GDI designs and taking advantage of its own research in other areas to accelerate the development of the Avatar.
After investing years of research and development at a ruthlessly fast pace, they had constructed the Purifier Warmech (built in the image of Marcion), with the powerful Avatar being its successor.
Standing at 10 meters tall, a towering bipedal warmech able to engage and crush any opposition head on with ease, was created.
The Avatar's pilot was enclosed in a "virtual sensory pod" found within the warmech itself.[1] The pod is a control interface wherein the pilot is neurally linked to their mech, allowing them to control its movements. The Avatar's incredible all terrain ability, fluid motion and extreme power make it in effect a gigantic soldier.
The introduction of this towering walker changed Nod's military doctrine - instead of always resorting to using hit-and-run and guerilla tactics to wear down their heavier adversaries, the Avatar gave Nod the option to battle their opponents head to head with superior armor and terrifying firepower if the need arose.
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