Unity3D Custom Root Motion Controller (Root motion-based basic AI)

Опубликовано: 04 Октябрь 2024
на канале: Chris
64
4

Here is a little test with a basic AI, it runs entirely through root motion.
Most people have trouble rotating when using root motion and navmesh agent together, I think I've found a good way to do it that way.


I would also like to point out that we now have a Discord server, I would be very happy if I meet some of you there.


Join the Discord:   / discord