EDIT: New updated video: • Retargeting Humanoid Animations in Unity T...
Step by step:
1. Get your animation (use your own or download one).
Make sure your animation is Humanoid Type. Get the animation model prefab and drag it into your scene.
2. Get your 3D character (use your own or download one). Drag the model prefab into your scene. Make sure its skeleton is bipedal and the bone hierarchy is clean and correct. Assign the animation type as Humanoid too.
3. Assign the same Animator Controller or create a new with the same animation clip in the default state.
▸ Animations Pack used in this video (FREE to download)
https://assetstore.unity.com/packages...
▸ Some FREE 3D Character from the Unity Asset Store compatible:
Strong Knight
https://assetstore.unity.com/packages...
Character Elf
https://assetstore.unity.com/packages...
Skeleton Outlaw
https://assetstore.unity.com/packages...
Barbarian warrior
https://assetstore.unity.com/packages...
Toon Soldiers WW2 demo
https://assetstore.unity.com/packages...
BONUS
These characters are initially either in Legacy or Generic type but you can change them to Humanoid Type and retargeting will work on them:
Red Samurai
https://assetstore.unity.com/packages...
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