StreetView pointcloud on oculus rift

Опубликовано: 20 Июнь 2026
на канале: Graham Reeves
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TLDR: http://panopo.ly/#53.4838101,-2.23467... (change lon/lat)

I took google street view + depth data + oculus rest + three.js and made a rift compatible point cloud viewer.

http://panopo.ly/#53.4838101,-2.23467...
change the Lon/Lat to something from google maps (you should be able to use a pano ID too) and it should work.
use .depth to see the depth map, and no "extension" to see the raw sphere map

Error handling is a little crude,(read: none) my shaders need a bit of work and probably only works in chrome :)

Depth data information from here: https://github.com/proog128/GSVPanoDe...

Oculus rest with DK2 positional support can be found from my fork (also works with oculus bridge but there's no DK2 support)
https://github.com/SoylentGraham/ocul...