In this video, I will be showing how to set up an engine audio using MetaSounds.
Original content Youtuber: / @mathb_official
Engine Simulator Creator: / @angethegreat
Engine Simulator: https://www.engine-sim.parts/#
FadeByFloat MetaSound Patch: https://forums.unrealengine.com/t/cro...
0:00 Intro
0:15 Engine Simulator
2:10 Default Crossfade vs FadeByFloat
3:03 Create MetaSounds blueprint and start adding code
5:22 S/O to Youtuber Math B for engine audio method
5:44 Continue adding code to the MetaSounds blueprint
9:25 Move on to the SportsCar blueprint and add code to play engine audio
12:18 Test 1 failure
12:32 Correct mistake by adding engine audio function to EventTick
12:48 Test 2 success
13:03 Outro