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Five Nights at Freddy's (video game)
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This article is about the first game in the franchise. For the entire franchise, see Five Nights at Freddy's.
Five Nights at Freddy's is an indie point-and-click survival horror video game developed and published by Scott Cawthon. The game takes place in a fictional family pizza restaurant called "Freddy Fazbear's Pizza", where the player takes the role of a security guard who must defend themselves from the restaurant's animatronic characters that become mobile and homicidal at night.
Five Nights at Freddy's
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Developer(s)Scott CawthonPublisher(s)Scott CawthonDesigner(s)Scott CawthonSeriesFive Nights at Freddy'sEngineClickteam Fusion 2.5Platform(s)Microsoft Windows
iOS
Android
PlayStation 4
Xbox One
Nintendo SwitchReleaseMicrosoft Windows
WW: August 8, 2014
Android
WW: August 24, 2014
iOS
WW: September 11, 2014
PlayStation 4, Xbox One, Nintendo Switch
WW: November 29, 2019
Genre(s)Survival horror, point-and-clickMode(s)Single-player
Cawthon conceived the idea of the game after receiving criticism of his previous game, Chipper & Sons Lumber Co., for its unintentionally frightening characters that had animatronic-like movement. Developed in six months using the Clickteam Fusion 2.5 game engine, Five Nights at Freddy's was released for PC in August 2014 on Desura and Steam. The game was later made available on iOS, Android, Windows Phone, Nintendo Switch, PlayStation 4 and Xbox One.
Upon release, the game received praise for its originality, simplicity, and atmosphere, quickly gaining a cult following. It was the top-selling game on Desura for the week ending August 18, 2014, and became the subject of numerous popular "Let's Play" YouTube videos. The game's success led to the launch of a media franchise, including several sequels, spin-offs, books, and merchandise, with a film adaptation in development. The game's popularity has also made it subject to numerous imitations and fangames.
Gameplay
PlotEdit
The player takes control of Mike Schmidt, who has accepted a position as a night security guard at a family pizza restaurant called Freddy Fazbear's Pizza.[8] A voicemail message from Mike’s predecessor plays each night, in which he explains different aspects of the history of the restaurant.[4] He explains that the restaurant's four animatronic characters – Freddy Fazbear, Bonnie, Chica and Foxy – become mobile at night because their servomotors will lock up if they are left off for too long.[9] The employee warns Mike that if one of the animatronics encounters a human after hours, it will mistake them for an animatronic endoskeleton without a costume and will "forcefully stuff" them into a spare mechanical Freddy Fazbear costume, killing the person in the process.[10]
Throughout the game, newspaper clippings viewable in the camera feeds and stories mentioned in the voice messages reveal disturbing incidents that occurred in the restaurant's history. The voice message mentions "The Bite of '87", an incident which is implied to have led to the loss of a person's frontal lobe and forced animatronic mobility during the day to be prohibited.[11] Newspaper clippings in the restaurant's east hallway corner reveal that a murder was reported to have occurred on-site, where a man wearing a suit of one of the animatronic characters allegedly lured five children into a back room before killing them. Later, the restaurant received complaints that the animatronics began to emit foul odors while blood and mucus leaked from their eyes and mouths, with one customer comparing them to "reanimated carcasses", implying that the children's dead bodies were stuffed inside the animatronics.[12]
After the fourth night, Mike no longer receives voice messages from his predecessor, who is implied to have been killed by one of the animatronics while recording the fourth message.[13] A voice message still plays on the fifth night, but it only consists of a garbling sound.[14] Upon completing the fifth and sixth nights, Mike receives paychecks,[15][16] but he is fired once the seventh "custom night" is completed with all the animatronics set to the highest difficulty level.[17]
Development
Reception
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External links
Last edited 4 days ago by GenericWikiUser1
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