00:00 22-pack
00:39 Loot + EXP
00:54 Talents
02:35 Needs + Wants
03:37 Run start
05:03 Tigers
05:20 Snakes
06:20 Panthers(Variable 1 zone)
09:26 Mistress(Variable 2 zone)
14:30 Troll Patrol on bridge(Variable 3 zone)
15:28 Start of kill phase
17:00 Blade of Eternal Darkness Info
17:34 VARIABLE EXPLANATIONS
20:41 Mistress Berserker Patrol Pathing Picture
23:49 Video summary
CYBERPUNK 2077 GIVEAWAY - https://twitter.com/ZeegersTV/status/...
Hey Everyone!
Welcome to the ZG bible! I've been delayed on getting this out, but its finally here! Better late than never haha. Big thanks goes out to Henrik for his work on this!
This video will tell you everything you need to know to achieve the 11 / 18 or 22+ pack pulls in ZG. This video goes through EVERYTHING. Patrol timings, needs/wants for the run, variables etc. Only thing I didn't touch too heavily on was loot. You get A LOT of greens/runecloth/miscellaneous in addition to the bijous and coins. You can utilize disenchanting the greens and selling the greater eternal essences for some solid gold. Regardless, you will make most of your money simply from charging for power leveling, and those costs will be specific to server. I tend to sell Duos alot, and they run 45g/run. I have over 100 000 Crocodile kills in ZG so hopefully I've been able to determine every variable and save some people some time. If you have any further questions feel free to reach out!
Hope you enjoyed, Thanks for watching!
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