A developer's guide to creating mods for Unreal Engine games.
The basics, uncooking/cooking game files, common mod tools - literally everything you need to start making your own mods.
👉 Coding a Silksong MOD - • How to Code Your First Silksong Mod in C#:...
🆇 LINKS 🆇
1) UE Modding Tools - https://github.com/Buckminsterfullere...
2) UE Modding Guides - https://github.com/Dmgvol/UE_Modding
3) FModel - https://fmodel.app
4) UModel - https://www.gildor.org/en/projects/um...
5) UAssetGUI - https://github.com/atenfyr/UAssetGUI
6) Blender PSK/PSA plugin - https://extensions.blender.org/add-on...
7) Illusory Software UE4 Modding Tutorials - • The Basics of UE4 Modding - Part 1 (Setup ...
8) FModel Tutorial - • FModel Tutorial (Export,Bone Connecting,Te...
9) Frenzyc UE modding guides - • Fool's Guide to make Unreal Engine mods us...
10) Extremerecker69/ThePhoenixB guide on how to mod Into the Radius - https://docs.google.com/document/u/0/...
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Chapters:
0:00 - Intro
0:40 - Anyone can make mods!
1:35 - The Basics
3:00 - UE File Types overview (uasset, uexp, ubulk, utoc, ucas)
4:40 - AES key
5:20 - Viewing game files (FModel, UModel)
5:50 - Saving/Exporting game files
6:35 - Blender PSK/PSA plugin
7:10 - Replacing weapon in a game
7:40 - Unreal Engine game assets Cooking
8:30 - Data Tables and Blueprints
8:50 - Walking Dead flashlight example
9:20 - How to pack a mod
10:00 - Scripting mods (UE4SS)
10:45 - Unreal mappings
12:00 - Now you can make your own mods yay!